Javier Arturo Michel

UNANNOUNCE CITYBUILDER

IN DEVELOPMENT – MULTIPLATFORM – STAGE CLEAR STUDIOS – THUNDERFUL GROUP

— PROJECT NAME

TBD


— ROLE

Narrative Designer


— DATE

2023-Current


- ENGINE

Unity

Unannounce City Builder project sequel to an award-winning game famous on the genre. My job consist in creating from scrap a new narrative world-building for the project to expand the boundaries of the previous game in a new and exciting narrative direction.


In charge of creating the entire lore and characters of the game, designing the narrative systems, questline of the campaing mode, dialogues and narrative progression to ensure a compeling and engaging experience.


I'm also in charge of the creative writing of the game and the cinematic & cutscene planning & script writting. I work along the concept art, animation, VFX, SFX, Voice Acting and direction teams to create cinematic experiences that transmits the narrative to the player in the whole audio-visual format.


I work alongside the Game design, code team and the Game Director to ensure that the mechanical design flows with the narrative, enhancind the gameplay experience to achieve together the creative vision of the project.